For competitive clans

A Hell Let Loose: Vietnam scoreboard your clan styles.

After a Hell Let Loose: Vietnam match, somebody in your clan or unit posts the scoreboard. Rosterstats is for that. Import the match from a stats file, a link or a match file. Pick US or NVA, lay out your squads and export the board as an image for Discord. Save it and the match adds to your clan's stats, which aren't public unless you share a link.

The Board with a saved Hell Let Loose: Vietnam match. INF, TANK and RECON squads show each player's kills, deaths, K/D and KPM. The match details are above and the Players panel is on the right

The board starts on this game.

Until you pick a game in the top bar, it's Hell Let Loose: Vietnam, or the game of your team's latest match. A stats file where every ID is an EOS ID is read as this game. So is a link or a match file whose sides are US and NVA. A stats file with a Steam64 ID in it is read as Hell Let Loose, so check the top bar before you save.

Pick your side, US or NVA.

With a link or a match file, the import window asks which side you played. Once your team has players with IDs, it guesses from them and marks that side Your players. Pick the other side if the guess is wrong. The side and the result land on the board, the result from 5-0 to 0-5. Capture times and vehicles destroyed come in when the server recorded them. With a stats file that lists weapons but no side, each player's side is worked out from those weapons.

Squads from the game, mortar crews included.

Pick Arrange squads from the game and each in-game group becomes a squad named by kind: INF, TANK, RECON, MORTAR CREWS or COMMANDER. Keep my squads leaves your own squads in place and updates the players in them. With a stats file there are no in-game squads to read, so you place the players by hand.

Kills by type, players by EOS ID.

Stats groups kills by type from weapon names. An M60 or RPD kill counts as Machine gun, an RPG or M72 kill as Anti-tank and an M79 kill as Explosive. A weapon name that fits no list counts as Infantry. Sync squad players to team adds your players to the team with their EOS or Steam64 IDs. Stats then matches them by ID before name. A name change doesn't split their numbers once they have an ID.

Questions

Can we import a match played on someone else's server?
Yes, when that server publishes a CRCON stats page. Copy the address of the match's page there and paste it into Import from link. Some public stats sites offer a match in CRCON Raw Format. Save that page as a .json file and drop it on the board.
Is there a helicopter squad type?
Not right now. Add squad has no helicopter preset, and Stats has no helicopter squad type. A squad you make with Custom squad, such as HELI 1, counts as Infantry in Stats.
Do we need the match log if we import from a link?
Only for teamkills. A link or a match file brings the timeline, but that timeline has no teamkills in it.

Start with your last Hell Let Loose: Vietnam match.

Request a team once you've signed in. After the site admin approves it, import the match, pick your side and lay out your first board.

Sign in with Discord or email.

Rosterstats also covers Hell Let Loose and Wardogs.